Grass Valley’s cloud-based platform powers esports events

EA SPORTS FIFA 21 and Apex Legends remote productions

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The end-to-end cloud workflow allows EA to deliver broadcast quality storytelling to its global fanbase – with a production team working from their respective homes – regardless of where the live tournament is taking place. In an industry first, the workflow utilizes Grass Valley’s GV Korona switcher control panel connected over the public internet to a K-Frame production center engine running on GV AMPP. GV AMPP is part of the company’s GV Media Universe, a comprehensive ecosystem of connected solutions, services and marketplaces that make cloud-based media workflows a reality. The Grass Valley system will be used on an ongoing basis for the 2020-2021 FIFA World Cup qualifying tournaments.

Following a trial with Grass Valley for an Apex Legends live tournament in early December, EA first went live with AMPP later that month to support its FIFA 21 Global Series European Qualifier 1 Event that took place December 12-13. More than 20 camera feeds from Europe and additional live contribution feeds for the talent came into an AWS datacenter in Northern Virginia. EA’s Technical Director (TD) Geoff Butler punched the show using GV K-Frame on AMPP from his base in Sacramento, CA. The production went off without a hitch, thanks to AMPP’s low-latency and intelligent timing management capability, with no perceivable difference to punching the show in a physical studio.

Alongside K-Frame on AMPP, EA’s set-up includes a range of AMPP applications, including Master Control, Flow Monitors, Clip Players, Master Control Switcher, I/O, Test Signal Generators, AV Mux, Delay module, HTML 5 Graphics Render, Multiviewer, Recorders and Streamers. The team has access to extensive probing and monitoring capabilities for transparency across all parts of the workflow.

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