Polygon Labs creates four-world Tokyo-based virtual set

Virtual Production
Products and Solutions

The sets were built by Polygon Labs using Epic Games’ powerful real-time 3D creation platform, Unreal Engine 4. The technical setup uses a Vizrt workflow, which includes Polygon’s Porta solution, providing a gateway between TV content production workflows and the Unreal Engine. Polygon Porta allows the operator to access the Viz Trio control interface to control the Unreal Engine at the same time, and with the same playlist, used to control Viz Engines.
The production uses Viz Engines for lower thirds and full-screen content and Unreal Engine for other aspects, all from a single playlist thanks to Porta teams. The four-camera Unreal Engine virtual set uses stYpe Follower tracking, Stypeland UE plugin and Green Killer as the internal keyer.
According to recent stats, the cumulative audience for TUDN's sports broadcasts and programs on its Channel 5 and Nu9ve channels have reached 136 million viewers, a figure 37 percent higher than that of its closest competitor and 112 percent higher than the second. Tokio Nos Une is one of the shows used to provide statistical analysis along with La Jugada, Sports Contact of the Tokyo 2020 Olympic Games and Action of the Tokyo 2020 Olympic Games (for their two broadcasts). Each of these shows is the highest rated in its time slot.